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Category Archives: Necromunda

Necromunda Diorama Revisited (3) – finished

MBV Arkestra

I’ve finished re-working the Necromunda diorama, originally created last year:

 

 

I was going to write the title in Spanish, but ‘última resistencia’ would have been a bit awkward to paint. Calligraphy isn’t my strongest point, either.

The Necromunda bridge was based on a fairly sinister one, which spans a track where I walk my dog:

 

Real-life can sometimes inspire your thought processes – even if it’s just a murky overpass in Hull.

I mentioned in a previous post that I was going to revise several of the other pieces I made last year; but I had an idea for something slightly different.

 

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Necromunda Diorama Revisited (2) – painting slimy monsters

Vaughan Williams ‘fantasia on a theme by Thomas Tallis’

 

The first time I painted a Necromunda piece, the monster in it ended up looking cute and playful – which wasn’t the effect I had been going for:

So, this time, I made sure it would look disturbing; by painting it a nice, unpleasant colour:

Paints used:

Also, Tamiya clear yellow and Tamiya smoke (cunningly disguised as a pot of Devlan mud):

I used epoxy glue and Uhu stretchy glue, for the slime:

 

Basecoat – cadian fleshtone + rotting flesh:

Wash – a mix of liche purple + burnt cadmium red + black + smoke (equal parts):

Layer – cadian fleshtone + rotting flesh:

Highlight by adding increased amounts of rotting flesh, over successive layers:

Pure rotting flesh:

Paint the most extreme points with rotting flesh + white:

I glazed the whole flesh area with brown; but added some colour in the recesses, by glazing them purple:

Use the glues to make the slime effect:

Paint it with Tamiya yellow + Tamiya Smoke:

The red flesh areas were just painted with Khorne red, given a wash of black + brown; then re-highlighted with Khorne red; and finally glazed with Baal red, to make them look sticky.

Add slime to the surrounding water feature; and paint as before:

Done.

 

Necromunda diorama revisited (1)

Leftfield ‘Melt’

I wasn’t entirely happy with the Necromunda bridge which I made last year. I had wanted it to look like a lifeless wasteland – but after thinking about it, derelict areas tend to be the opposite: overgrown, as nature reclaims ground which no longer receives much human activity.

It also looked very grey, and a bit sterile:

So, I’ve begun reworking it a bit, to look more colourful:

The water effect was given some more saturation by painting over it with Tamiya clear paints.

I watch a lot of (fairly bad) horror movies; and carnivorous plants feature quite often – so I thought some sinister looking vines would look effective:

And I’ve re-done the signs – I thought Spanish would look more fitting for a wild-west style showdown:

Plus, although I’m not overly keen on blood and gore, I figure if you’re going to apply it, you may as well be hyperbolic:

The rest is just a case of adding more detail:

A fair bit to go yet; but I hope to make a couple of short tutorials over the next few weeks.

Redemptionists (15) – finished.

Lush ‘Deluxe’

Finally finished:

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I tend to avoid too much blood and gore as a rule; but I think it’s fair enough, once in a while:

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The Scavvies:

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The Redemptionists:

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The Bridge without any figures on it: 002

I will be starting a temporary work position next week, so the painting front may be a bit quiet for a month; but I intend to work on several small projects over Christmas, before starting something a bit more elaborate in the new year.

Redemptionists (14) – Redemptor Priest

The Three O’ Clock ‘Jet Fighter’ 

Probably the last work in progress update, as I’ve finished the models for this diorama now – but have one or two changes to make on the overall base:

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I decided not to use Latin for the book’s inscription, as it tends to be a bit overdone – I was going to paint runes, but somehow the model reminded me of the villain from Big Trouble In Little China; so I used Chinese symbols instead. They should stand for ‘redemption’ and ‘revelation’, but if I’ve got them wrong and they say something offensive then I blame the internet.

Redemptionists (13) – Karloth Valois/Painting Colour-Fades

Main Source ‘looking at the front door’

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I’ve finished the model of Karloth Valois, and thought it might be helpful to demonstrate how to apply a colour-fade technique: that is, blending one colour into another. You can create striking effects through mixing contrasting colours; but here I wanted to create an eerie scheme, of black fading into turquoise.

These were the colours used (the one without a label is khaki):

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Colour-fading relies on glazing. If you’re not sure what this is, I made a previous tutorial – it consists of applying very thin, transparent layers of paint. The aim is not so much to add a colour, but to alter an underlying one, and smooth-out different layers.

Basecoat – black:

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Layer – black + a small amount of turquoise:

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Layer – add more turquoise to the previous mix:

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Don’t worry if the layers look patchy at this stage, as glazing will smooth them out later on:

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You can see that it wasn’t quite pure turquoise at this stage – you can take it all the way up to that, of course; but I wanted to keep the overall tone quite dark:

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So, using the same black and turquoise mixture, add a small amount of khaki; and highlight edges/raised areas:

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The final highlight is pure khaki, used quite sparingly – I also painted on tears/holes:

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As you can see, at this stage, the highlights are quite stark, and look a bit incongruous:

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So, glazing will draw the various colours together, and harmonise them. As with any other painting, several thin layers are better than one heavy application. It’s important to let each layer dry before adding subsequent ones (this can be quite tedious, but it avoids one glaze washing away another).

I used three glazes: i) black ii) Thraka green iii) smoke brown:

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Although the colours haven’t come out quite right in the photograph, you should be able to see the difference that glazing makes:

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Done.

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Redemptionists (12) – Plague Zombie

Mighty Lemon Drops ‘Happy Head’


This is the final rank and file model for the diorama – I couldn’t resist making another plague zombie. It balances the numbers out, with five Scavvies and Redemptionists apiece; but also, I just like zombies. And slime.

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Maybe went a bit over the top with the buboes, but nevermind:

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I’m going to paint the Karloth Valois figure next; and will hopefully make a tutorial on colour-fading.