Given the complexity of this model, I thought it would be best to break it down into stages. So, how to paint the bone areas of the horse.
The main colours were Rakarth Flesh and Khaki for the bone colour itself:
To make a generic wash for the whole model, including the bones, I made a mix of black + smoke + tank brown; and added matt medium, as vallejo paints can sometimes be glossy:
Basecoat – rakarth flesh:
Apply the shading wash – several thin layers are better than one heavy application:
Layer – Khaki:
Highlight – Khaki + rakarth flesh:
Highlight – pure rakarth flesh:
I added chips and cracks using dark brown; then edge-highlighted these and the rest of the bone areas with rakarth flesh, plus a small amount of white:
It’s important not to use pure white on the horse’s bones, as the rider will be the focal point of the model, and so needs to be slightly brighter than the horse. An additional layer of highlighting will accomplish that.
Finally, glaze with a thin layer of smoke to unify the bone areas:
To be honest, painting larger models this way can be quite tedious, as each layer of paint is very thin; meaning that several coats of each colour need to be painted on. Drybrushing is a faster method; and will give a good bone effect, if you lack time/patience for painting lots of layers.
I did try this initially:
Unfortunately, with this being a heavily converted model, it had to be painted fully-assembled; which made drybrushing the recessed areas impossible.
I will make tutorials on painting the metal areas next; and then the freehand elements – which I still haven’t figured out yet.